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	<title>podcast &#8211; John Marstall</title>
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		<title>The Gamers&#8217; Inn: Thrust Under Pressure</title>
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		<pubDate>Wed, 11 Apr 2012 18:28:45 +0000</pubDate>
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					<description><![CDATA[I had the good fortune of being able to join Ryan and Jocelyn of the (very Canadian) Gamers' Inn for a <a href="http://gamersinnpodcast.com/episode/episode-15/">special episode</a> on the Legend of Zelda game franchise. Long and short of it: I argue that modern Zelda games are far too concerned with keeping the player from getting stuck.

I think it's a pretty good discussion. Go <a href="http://gamersinnpodcast.com/#!/episode/episode-15/">have a listen</a>.]]></description>
										<content:encoded><![CDATA[<p>I had the good fortune of being able to join Ryan and Jocelyn of the (very Canadian) Gamers&#8217; Inn for a <a href="http://gamersinnpodcast.com/episode/episode-15/">special episode</a> on the Legend of Zelda game franchise. Long and short of it: I argue that modern Zelda games are far too concerned with keeping the player from getting stuck.</p>
<p>I think it&#8217;s a pretty good discussion. Go <a href="http://gamersinnpodcast.com/episode/episode-15/">have a listen</a>.</p>
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